Whore Master (2010)

Whore Master
Production year: 2010
Language of the game: ENG
Category: Hentai Games RPG
System requirements: Windows; CPU 600Mhz; RAM 256MB
Description: Welcome to Crossgate, the city of the Mandrig kingdom where power belongs to criminals, and space and time intersect with other dimensions. Once your father, a powerful criminal authority, was killed, and his property was ransacked by competitors. There was only a charred skeleton of the old brothel building, which served as father to the staff.

You have to return the brothel to the former prosperity and extend its influence to the whole city. Buy slaves for a brothel, look for treasure and demon girls in the catacombs. Hire bandits and send them to do all the dirty work, kidnap people, extort money and seize territory.

You choose, be evil or kind, torture people or buy flowers for everyone. Develop a brothel and fulfill the long-awaited dreams of perverts of all stripes. Forward! Fortunately, nothing darkened! Bug-gachechki-ha-ha))
Differences from the original game.

1) Added packs of new girls.
The size of the archives is reduced by reducing the resolution of pictures at 800x600, instead of "dofig and more."
I recommend to put the pack - (Noumen) Game girls.7z, there are only additional pictures to the standard girls.

2) Partial Russian translation.
The translation concerns: the menu, buttons, the text of communication with the girl, the text of some scenes.

3) New scripts and modes for resolution 1440x1080 and 1920x1080.
With new scripts there is an opportunity to use Sex with a girl, Sex threesomes and Group sex.

If the game gives an error:

The game does not find dll:
Download and install Microsoft Visual C ++
For the system 32-bit (x86) -http: //www.microsoft.com/downloads/ru-ru/details.as...423-37bf0912db84
For the system 64-bit (x64) - http://www.microsoft.com/downloads/ru-en/details.as...1BF-9350143D5867

When you try to start the game (the file Whore Master.exe) appears:
"The application was not started because it was not properly configured. Reinstalling the application can solve this problem."
Download and install Microsoft .NET Framework 3.5
http://www.microsoft.com/downloads/en-us/details.as...531-508d977d32a6

How to: adjust the resolution, add mod 1440x1080 and 1920x1080
Resolution
Open the file ScreenMode.txt in the game folder:
digits - the permission (for example - 800 600 we change on 1024 768 and we save)
true / false - full screen yes / no

Mod for resolution - 1440x1080 and 1920x1080
Originally made for the English version! But, I also collected Russian, although there is no translation of the menu!
The main feature is changed (enlarged) the font size and the location of the buttons!
If the resolution is 1440 1080 or 1920x1080 does not start, try changing the resolution in the ScreenMode.txt file to a smaller one, for example 1280 960.
Mod is located in the folder Whore Master \ WM GUI Mod b0.3. Russian in the folder - WM GUI Mod b0.3 RUS. English accordingly - WM GUI Mod b0.3 ENG
Installation - copy all files to the Whore Master folder with replacement.

Overview: In this game you play the son of a man who was a powerful crime lord in the city of Crossgate which is located in the fantasy realm of Mundiga, this realm that crosses over through time and space with other realms and dimensions. Your father died recently from an assassination and his assets looted by his rivals. All you have left is an old building that used to be a major brothel and center of operations for your fathers work. However this building has some interesting secrets such as the endless catacombs that extend below the building which are highly active with distortions in time and space, this makes their layout constantly change and also brings in all sorts of monsters, people and treasure from other worlds. Just above the catacombs is an old dungeon were the place where your father used to carry out all sorts of deeds that were best kept away from prying eyes. Your job now is to try to turn the brothel back into a thriving place of exotic women and pleasures and eventually destroy or overcome your fathers old rivals. It is up to you if you will be as evil as your father or not, but in any case you start with very little gold and your first order of business should be to purchase some slave girls from the slave market in town and hire some goons to guard your place.

Main Menu

1. New Game – Clicking this button will start a new game and take to a box that allows you to name your first brothel. From this next screen clicking ok will accept the currently entered name while clicking cancel will go back to the main menu.

2. Load Game- This will load a previously saved game. Games are saved automatically and only 1 save is available at a time.

3. Quit Game – Exits the game back to windows

Game Messages

Messages in the game are shown in as text in a box down the bottom of the screen. Clicking left mouse button will move through these messages.

Choices in the game

During the game you may be required to make decisions. Simply select what you wish your decision to be from the box in the center of the screen.

Building Management Screen

This is the first screen you see after starting a new game (or loading a save game). At the top of this screen is the name of the brothel you are currently at and the date in the game.

The buttons do the following:

Prev/Next: Cycle though the buildings you currently own.

Quit: Quits the game back to the main menu.

Turn Summary: Takes you to the turn summary where you can view events that have occurred in the last day.

Next Day: Ends the current day, auto saves the game and takes you to the turn summary.

Save Game: Self explanatory.

Visit Town: takes you to the town screen where you can perform many other actions.

Visit Dungeon: visits your dungeon where you can view and interact with its occupants.

Supplies & Upgrades: You can buy building supplies and upgrades here.

Staff Management: You can hire staff and purchase upgrades for them here.

Girl Management: Where you tell your girls what to do for the following day.

The text down the bottom left displays the current brothels stats as follows:

Customer Happiness - The average happiness of the clients.

Fame - The average fame of the girls in this building.

Rooms - How many free rooms (for girls to live in) the building has.

Strip bar - Weather this place has a strip bar or not.

Gambling hall - Weather this place has a gambling hall or not.

Profit - This buildings profit in the last day.

Your gold - Your total gold.

Gambling pool - the amount of money in circulation at your gambling hall.

Disposition - shows if you are a good or evil player.

Suspicion - Shows the suspicion level of the player from the local law enforement.

Game Stats

CHARISMA - This is they type of beauty that can be increased through makeup, training and such. It mostly represents a persons inner beauty and how they carry themselves. As such it is something that can change as people learn and improve themselves. The higher a girls charisma the more they can charge for services, also it will attract more customers.

HAPPINESS - Self explanatory. It is how happy a girl is. Happy girls are more obedient and will pass their happiness onto customers.

LIBIDO - How much the girl enjoys sexual acts. A high libido will increase the girls happiness after sex.

CONSTITUTION - How much pain and physical strain the body can withstand. The higher it is the less tired girls get.

INTELLIGENCE - How smart a girl is. Smart girls know how to get a little more money from customers, they also make better decisions.

CONFIDENCE - How much a girl believes in herself.

MANA - This is constantly replenished. It is how much magical energy they have. Used when using magic in either combat or sex.

AGILITY - Agile girls make customers happier.

FAME - Famous girls attract more customers to the brothel.

LEVEL - Level of experience. The higher it is the more skilled the girl is (and the more money they can make). The highest value for this is 20.

ASKPRICE - How much a girl will ask for from a customer. Changes per customer based on her intelligence vs customers. This can go up to a maximum of 70.

HOUSE - Percentage of money the player keeps. Currently cannot be change but for now slave girls default to 100% and other girls 60%.

EXP - Experience is gained constantly through work, when it reaches 255 it will increase the girls level (and her skills and be set back to 0.

AGE - Self explanatory, doesn't have effect on game play.

OBEDIENCE - How much the girl will listen to your orders.

SPIRIT - How strongly she believes in her convictions. High spirit will increase disobedience with certain things she doesn't enjoy.

BEAUTY - Natural physical beauty. This is how she was born and is unlikely to change. Combined with charisma to produce the "looks" value in game. A girls looks can increase though charisma but are limited by beauty.

TIREDNESS - value from 0 - 100, the higher it is the sleepier the girl is, the more unhappy she is and the sloppier her work. At 100 a girl will also start to injure herself from sleep deprivation.

HEALTH - How healthy she is. if it reaches 0 she dies.

PCFEAR - How much they fear the player.It will increase obedience only when it is greater than hate.

PCLOVE - How much they love (have feelings for) the player. It will increase obedience.

PCHATE - How much they despise the player. It will decrease obedience only when it is greater than fear.

REBELLIOUSNESS - This is a calculation based on health, tiredness, spirit, confidence, hate, love, fear and obediance. It is used to calculate if a girl will disobey you or not.

ITEMS

There are many items in whoremaster. You can get an idea of what they do by looking at their description. Other then that it is trial and error. There is also limits on how many of a item you may equip on a girl. All equippable items maintain their effects so long as the item is equipped.

RINGS - Max of 8 equipped at a time.

DRESSES - max of 1 equipped.SHOES - max of 1 equipped.

NECKLACE - max of 1 equipped.

WEAPONS - max of 2.

ARMOUR - max of 1

ARMBAND - max of 2

The above dresses, necklaces are only brought by girls who have a nature towards making themselves look pretty. Armour and weapons are mostly brought by girls who are tough and like to fight. This doesn't prevent them from buying other items but their preference is towards items their personality bases (i.e. tough girl or pretty girl) prefer. Girls will automatically wear these items based on their value meaning girls base the value of a item on its cost, the more expensive the item the nicer the item is considered.

3 more item types exist they are misc, food and makeup. Food and makeup are pretty much the same and will automatically be used by the girls. When used they will apply their effects and then disappear. Misc items on the other hand will remain and apply effects for so long as they are in the inventory.

Girls will automatically use up to 3 food/makeup items each turn. Also they will sell old unequipped items of the other types.

Guide to creating and editing girls (eng)
There are two parts to creating a girl. The first part involves putting together a collection of images for the girl (as I recall, the game only reads .jpg and .jpegs, so other files will be ignored). Name for each file as appropriate for the action (ANAL * for anal sex pics, BDSM * for BDSM pics, BEAST * for bestiality / tentacle pics, etc.) and add to a folder named after the girl. There is a thread in the User Mods section that says sources for images (I think it's a sticky). The second part is creating an entry in a .girlsx (for unique girls) or .rgirlsx (for random girls) file.

WMEdit.exe: if everything is working right, it should be open on the "Girl Data" tab. For a unique girl, just start filling in the fields from here; most of them are self explanatory (name, description, stats, skills). Make sure the name you give her is exactly the same as the name of the folder. Fields with green backgrounds you should probably leave as is, but you can change them.

Stats are as follows:
Charisma: her force of personality, charm, aura, etc. Average with beauty to See looks (which is a large factor in how much customers will pay for her services).
Libido: her sex drive. In part, determines how much enjoyment she gets from sex.
Intelligence: how smart she is.
Mana: measure of magic power.
Fame: probably should leave at 0, it's auto-calculated by the game. Could start higher to have a girl who is famous before becoming a whore maybe.
Ask price: not used by the game.
Exp: again, should be 0, see fame.
Obedience: higher values ​​lower rebelliousness, making the girl.
Beauty: physical appearance. Averaged with Charisma to determine Looks. Can not be improved in game! Effectively, this can act as a cap on total. Looks if set low enough.
Health: should start at 100, unless you want the girl to enter the player's service in a beat up state. If you make it 0, she will show up dead!
P Char Love: how much she loves the player. Probably should be 0, unless you plan to have extenuating circumstances (she's a child with an unrequited love, she was heroically rescued from horrendous conditions by the player.
Happiness: default is 100, which I do not necessarily agree with, but you can change it to whatever particular girl. Do not make it too low (~ 30 or so, especially if you give her the "Depressed" trait), as girls that are very unhappy will commit commit suicide!
Constitution: determines how tiring she finds different kinds of work (and maybe how much damage she takes from various events); girls with low frequency.
Agility: measure of flexibility and nimbleness.
Level: should be 0; I think it will be auto-calculated by the game when it gets implemented. Currently has no effect.
House: I think this is supposed to be the house. Previously, this had no effect in the game. You can change it in the game anyway, even if the entry does nothing.
Age: self explanatory - measured in years. As near as I can tell, it has no effect in the game. Note that all girls have a minimum age of 17 in the game, so lower values ​​in the .girlsx file will be overruled.
Spirit: The best description of this one. I can think of is self-confidence. Higher values ​​increase the level of rebellion and increase the likelihood that she will be more likely to do so if her spirit is high.
Tiredness: default is 0. As tiredness increases, her rebelliousness increases. Once it gets high enough, her health will deteriorate if she does not get time off from work. You can start with higher tiredness if you want her to show up that way, but it is not recommended.
PChar Fear: see PChar Love, except for how much she fears the player. Factors into rebelliousness along with PChar Love and PChar Hate.
PChar Hate: see PChar Love, except for how much she hates the player.
Skill values ​​measure how good it is at each of the skills. Stats and skills have a valid range of 0-100, except for Exp and Level (IIRC) - but those two should start at 0 anyway. You can click the options to randomize the stats and skills if you do not have a preference for them in general.

Starting gold is the amount of gold she has in her possession when you find her / buy her.

Select the desired traits from the trait. Tooltips will pop up with descriptions of each trait, but you can see the whole list on the "Traits" tab along with their descriptions. Check the checkboxes for the traits you want her to have.

To have her appear as a free girl, select the "Norma
[xfvalue_kadr]
Download

Screenshots from the game:

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